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RGB (red, green, blue)
CMYK (cyan, magenta, yellow and black)
Color Models:
RGB model: Based on the three primary colors: red, green and blue it
is also referred to as the additive model. This model is for
applications where different color light is passed to the human eye.
That is, recognition of color does not require a reflection of
external light. When all the potential light is passed to the eye, it
creates white. White is the result of all the colors coming together.
Similarly Black is the result of the lack of light. Red, green and
blue combine with each other to create cyan, magenta and yellow (the
secondary colors).
Green + Blue = Cyan
Red + Blue = Magenta
Red + Green = Yellow
CMYK model: Based on the three secondary colors: Cyan, Magenta and
Yellow, it is also referred to as the subtractive model. Developed
based on the light-absorbing quality of ink on paper, it is measured
by reflective light creating color. That is, the CMYK model is
dependent on an external light source. This means that white is
created without any color, since the white paper background reflects
all the light when there is no image. Black, as a result, is created
when all the colors are on paper, and no light gets reflected. Since
you can never achieve pure white light as an illumination source or
create a pure white paper for printing purposes, cyan, magenta and
yellow don’t really combine to black. So, to complete the gamut the
CMYK model requires Black-K (K is used for black instead of B which
can be confused with blue).
Color Gamut:
The color gamut is the range of colors that can be printed or
displayed by a system. The gamut of colors that can be recognized by
the human eye is substantially greater than any system developed by
mankind. The RGB color gamut is substantially larger than that of CMYK.
The chart below describes the range of coverage of each model compared
to the gamut covered by the human eye.
While both scanners and monitors are based on the RGB model, not all
scanners and monitors cover the full RGB color gamut. For example the
Widecom SLC936C scanner captures many shades of black and white beyond
what can be displayed on the average monitor. The quality of a color
scanner is measured by the the size of gamut it can cover (what is the
range of colors that it can recognize and differentiate at its
extreme). Low quality scanners reach saturation in black and white
prematurely.
Saturation:
Also called the chroma, saturation is the level of purity of color. In
a 24bit color image, each of the primary colors is divided into 256
levels (from 0 to 255). At 255 each color reaches saturation. When all
three colors reach 255, it represents a saturated white. With all
three colors at 0, a saturated black is created. An effective test of
a low quality color scanner is the ability to make it reach saturation
from common printed matter. Some wide format color scanners get
saturated white even with common photocopier bond paper. Widecom’s
SLC936C scanner allows realization of various shades of the image even
from bright white and dark black images.
It is possible through brightness control and contrast control to
force the SLC936C scanner to reach saturation at white and black, if
that is needed for your application. More importantly, if your
application requires recognition of slight difference in shades at the
extremes of the color table, you need an uncompromising solution as
the SLC936C.
Calibration:
Calibrating the SLC936C scanner is the process of setting a white
light reference point to allow for high quality accurate scanning. As
environmental conditions for your scanner change, it is important to
re-calibrate the scanner for optimum results.
In an environment where you are working with scanning, viewing and
printing color images, it is important to calibrate the scanner, the
monitor and the printer to each other. While scanners and monitors
operate in the RGB color model, printers operate in the CMYK model.
Interpertations of RGB to CMYK vary from one product to another, as a
result it is critical to calibrate these to each other. If you display
the same image on a dozen monitors, even if they are from the same
manufacturer and the same model, you will see a distinct difference on
how each monitor displays the image. In fact, the same monitor will
display the same image differently a year from now as it would today.
Monitor calibration is the most important aspect of working with color
images in a digital environment. While most monitors under $ 1,000 do
not have a mechanism for calibration, Adobe Photoshop provides a
unique method for monitor calibration. It is highly recommended that
users who do not wish to invest on a high end graphic arts monitor
consider using Photoshop.
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